Applications Of Computer Graphics Pdf
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Sep 21, 2011 03.604 computer graphics text book: computer graphics – donald hearn & m.pauline baker Slideshare uses cookies to improve functionality and performance, and to. Computer graphics deals with creation, manipulation and storage of different type of images and objects. Some of the applications of computer graphics are: Computer Art: Using computer graphics we can create fine and commercial art which include animation packages, paint packages.
Here you can download the free Computer Graphics Notes Pdf – CG Notes Pdf of Latest & Old materials with multiple file links to download. Computer Graphics pdf (computer graphics book pdf) Notes starts with the topics covering Introduction of Computer graphics. Application areas of Computer Graphics, overview of graphics systems, video-display devices, raster-scan systems, random scan systems, graphics monitors and work stations and input devices
Computer Graphics Notes Pdf – CG Notes Pdf Free Download
Download COMPUTER GRAPHICS Notes Pdf – CG Notes pdf and materials :-
UNIT I :
Introduction, Application areas of Computer Graphics, overview of graphics systems, video-display devices, raster-scan systems, random scan systems, graphics monitors and work stations and input devices
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UNIT II :
Output primitives : Points and lines, line drawing algorithms, mid-point circle and ellipse algorithms.Filled area primitives: Scan line polygon fill algorithm, boundary-fill and flood-fill algorithms
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UNIT III :
2-D geometrical transforms : Translation, scaling, rotation, reflection and shear transformations, matrix representations and homogeneous coordinates, composite transforms, transformations between coordinate systems
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UNIT IV :
2-D viewing : The viewing pipeline, viewing coordinate reference frame, window to view-port coordinate transformation, viewing functions, Cohen-Sutherland and Cyrus-beck line clipping algorithms, Sutherland –Hodgeman polygon clipping algorithm.
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Computer Graphics Notes Pdf – CN Notes Pdf
UNIT V :
3-D object representation : Polygon surfaces, quadric surfaces, spline representation, Hermite curve, Bezier curve and B-Spline curves, Bezier and B-Spline surfaces. Basic illumination models, polygon rendering methods.
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UNIT VI :
3-D Geometric transformations : Translation, rotation, scaling, reflection and shear transformations, composite transformations.
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3-D viewing : Viewing pipeline, viewing coordinates, view volume and general projection transforms and clipping
Applications Of Computer
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UNIT VII :
Visible surface detection methods : Classification, back-face detection, depth-buffer, scan-line, depth sorting, BSP-tree methods, area sub-division and octree methods
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UNIT VIII :
Computer animation : Design of animation sequence, general computer animation functions, raster animation, computer animation languages, key frame systems, motion specifications
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TEXT BOOKS : computer graphics book pdf
- “Computer Graphics C version”, Donald Hearn and M.Pauline Baker, Pearson Education.
- “Computer Graphics Principles & practice”, second edition in C, Foley, VanDam, Feiner and Hughes, Pearson Education.
REFERENCES : computer graphics book pdf
- “Computer Graphics”, second Edition, Donald Hearn and M.Pauline Baker, PHI/Pearson Education.
- “Computer Graphics Second edition”, Zhigand xiang, Roy Plastock, Schaum’s outlines, Tata Mc- Graw hill edition.
- Procedural elements for Computer Graphics, David F Rogers, Tata Mc Graw hill, 2nd edition.
- “Principles of Interactive Computer Graphics”, Neuman and Sproul, TMH.
- Principles of Computer Graphics, Shalini Govil, Pai, 2005, Springer.
- Computer Graphics, Steven Harrington, TMH
Note :- These notes are according to the r09 Syllabus book ofJNTUH. In R13 ,8-units of R09 syllabus are combined into 5-units in r13 syllabus.Click here to check all the JNTU Syllabus books
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Check Out Computer Graphics Notes Pdf Free Download. You can Check Computer Graphics of B.Tech Subjects Study Materials and Lecture Notes with Syllabus and Important Questions Below. We provide B.tech Computer Graphics study materials to B.Tech students free of cost and it can download easily and without registration need. From the following B.tech Computer Graphics Notes (कंप्यूटर ग्राफिक्स नोट्स), you can get the complete Study Material in Single Download Link.
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Computer Graphics Notes Pdf
Computer Graphics: Computer graphics is concerned with producing images and animations (or sequences of images) using a computer. This includes the hardware and software systems used to make these images. The task of producing photo-realistic images is an extremely complex one, but this is a field that is in great demand because of the nearly limitless variety of applications. The field of computer graphics has grown enormously over the past 10–20 years and many software systems have been developed for generating computer graphics of various sorts. This can include systems for producing 3-dimensional models of the scene to be drawn, the rendering software for drawing the images, and the associated user-interface software and hardware.
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List of Computer Graphics Reference Books- 2nd Year
- Donald Hearn, Pauline Baker, Computer Graphics – C Version, second edition, Pearson Education,2004.
- F.S. Hill, Computer Graphics using OPENGL, Second edition, Pearson Education, 2003.
- James D. Foley, Andries Van Dam, Steven K. Feiner, John F. Hughes, Computer Graphics-Principles and practice, Second Edition in C, Pearson Education, 2007.
Computer Graphics Syllabus – 2nd semester
UNIT-I:
2D PrimitivesOutput primitives – Line, Circle, and Ellipse drawing algorithms – Attributes of output primitives – Two-dimensional Geometric transformations – Two-dimensional viewing – Line, Polygon, Curve and Text clipping algorithms
UNIT-II:
3D Concepts Parallel and Perspective projections – Three-dimensional object representation – Polygons, Curved lines, Splines, Quadric Surfaces, – Visualization of data sets – 3D transformations – Viewing -Visible surface identification.
UNIT-III:
Graphics Programming Color Models – RGB, YIQ, CMY, HSV – Animations – General Computer Animation, Raster, Keyframe – Graphics programming using OPENGL – Basic graphics primitives –Drawing three-dimensional objects – Drawing three-dimensional scenes
UNIT- IV:
Rendering Introduction to Shading models – Flat and Smooth shading – Adding texture to faces –Adding shadows of objects – Building a camera in a program – Creating shaded objects– Rendering texture – Drawing Shadows.
UNIT- V:
Fractals, Fractals and Self-similarity – Peano curves – Creating the image by iterated functions –Mandelbrot sets – Julia Sets – Random Fractals
UNIT- VI:
Overview of Ray Tracing Intersecting rays with other primitives – Adding Surface texture – Reflections and Transparency – Boolean operations on Objects.
OUTCOMES:
• Know and be able to describe the general software architecture of programs that use 3D computer graphics.
• Know and be able to discuss hardware system architecture for computer graphics. This includes, but is not limited to: graphics pipeline, frame buffers, and graphic accelerators /co-processors.
• Know and be able to select among models for lighting/shading: Color, ambient light; distant and light with sources; Phong reflection model; and shading (flat, smooth, Gourand, Phong).
Computer Graphics Review Questions List
- What are the 2D transformations? Explain them with necessary illustrations.
- Plot the line (-4 -4) to (8, 4) using DDA.
- Explain the hidden surfaces and line removal methods with their relative merits.
- Give an algorithm for the generation of Bezier curves?
- Explain in detail about the methods of controlling the animation.
- Describe the Creation of images by iterated functions.
- Explain in detail the YIQ color model.
- Explain the following:
a) Adding texture to faces.
b) Adding shadows of objects - Write about random fractals in detail.
- Write short notes on
a) Ray tracing
b) Boolean operations on Objects
Buy Computer Graphics Books for 2nd year Online at Amazon.in
Computer Graphics and Geometric Modeling for Engineers- Vera B. Anand
- John Wiley & Sons
- Hardcover: 432 pages
- Valerij Alekseyevich Zharkov
- Springer
- Edition no. 1st ed. 2020 (12/12/2019)
- Hardcover: 432 pages
- Springer
- Doris Dransch
- Springer
- Edition no. Softcover reprint of the original 1st ed. 1997 (08/23/2014)
- Paperback: 147 pages
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Application Areas Of Computer Graphics Pdf
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