Matlab Games Code

Creating Snake Game. Learn more about snake. So like another person i'm making a snake game for matlab but i'm having trouble making the snake eat more than one piece of food, and follow the head of the snake every time it makes a turn. Certain alterations should be easy for experienced MATLAB users, such as altering the number of lines required to advance to the next level and the acceleration rate level-to-level, as the code is well-commented. If it is desired to change these things but too difficult, feel free to contact me for assistance. Are you looking for Scripts Matlab/Games code and want download free. DownScripts.com has the Web's largest collection of free scripts code PHP, HTML5,JavaScript,ASP and resource web portal. Matlab Game Codes and Scripts Downloads Free. TMOTUS - MATLAB Game TMOTUS is the Matlab version of the word game MOTUS How to launch TMOTUS:. Rubik Cube Game - MATLAB toy.
I'm making Yahtzee in Matlab, and I'm focusing on getting the scoring set up. I get scores to come back in an array, but they don't seem to be correct. I've looked over my code several times, but just cant seem to figure out what went wrong. I'm desperate at this point, and need help. I attached my code along with this post. The short answer is Yes (with a condition), but first you need to know its pros and cons: PROS: Modern MATLAB provides a full-sized scripting language, with decent 2D graphics support. Its strong mathematical capability is easily accessible via s.
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The code is very clear and organized. STELLARIA; Stellaria is a shooting game implemented in Matlab. It looks pretty decent if you compare it to a game from the 80s. I must confess I was not impressed by the code itself. Lots of global variables. It is a little bit hard to read but it works. No timer here.

| %snark game; |
| functionsnark () |
| %Size of the 'playing field'. |
| max_x = 20; |
| max_y = 20; |
| grid = zeros(max_x,max_y); |
| %Starting position. |
| x = 5; |
| y = 5; |
| grid(x,y) = 1; |
| length = 1; %length of snake |
| positionX = zeros(length); %array holds all the coordinates |
| positionY = zeros(length); % of the snake's body elements |
| positionX(1) = x; |
| positionY(1) = y; |
| %Position of the food. |
| x_f = x; |
| y_f = y; |
| getNewFood() |
| justGotFoodFlag = 0; |
| gameover = 0; |
| h_fig = figure; |
| set(h_fig,'menubar','none'); |
| % ADJUST THE SIZE AND POSITION HERE IF DESIRED. |
| %set(h_fig,'position',[724 46 200 200]); |
| set(h_fig,'CurrentObject',imagesc(grid)); |
| set(h_fig,'KeyPressFcn',@keyPress); |
| %Called for any key press. |
| functionkeyPress (~,evt) |
| youGottaMove(evt.Key); |
| while(~gameover) |
| pause(0.1); |
| youGottaMove(evt.Key); |
| end |
| end |
| %Called after a keypress or after timedelay |
| functionyouGottaMove(mov) |
| makeMovement(mov); |
| if ~gameover |
| checkBody(); |
| if ~gameover |
| justGotFoodFlag = 0; |
| grid(positionX(1),positionY(1)) = 0; |
| if (length~=1) |
| for i = 1:length-1 |
| positionX(i) = positionX(i+1); |
| positionY(i) = positionY(i+1); |
| end |
| end |
| positionX(length) = x; |
| positionY(length) = y; |
| checkPosEqFood() |
| grid(x,y) = 1; |
| set(h_fig,'CurrentObject',imagesc(grid)); |
| end |
| end |
| end |
| %Moves the position of the snake in direction of 'mov' (key) |
| functionmakeMovement(mov) |
| tmp = 1; |
| while tmp |
| switch(mov) |
| case'downarrow' |
| if (xmax_x) |
| gameOver(); |
| break; |
| end |
| x=x+1; |
| case'uparrow' |
| if (x1) |
| gameOver(); |
| break; |
| end |
| x=x-1; |
| case'rightarrow' |
| if (ymax_y) |
| gameOver(); |
| break; |
| end |
| y=y+1; |
| case'leftarrow' |
| if (y1) |
| gameOver(); |
| break; |
| end |
| y=y-1; |
| end |
| tmp = 0; |
| end |
| end |
| %Checks if new position is part of snake's body |
| functioncheckBody() |
| if (length~=1) |
| for i=1:length-justGotFoodFlag |
| if (xpositionX(i))&&(ypositionY(i)) |
| gameOver(); |
| break; |
| end |
| end |
| end |
| end |
| %Check if you've reached the food |
| functioncheckPosEqFood() |
| if (xx_f)&&(yy_f) |
| length = length +1; |
| positionX(length) = x; |
| positionY(length) = y; |
| getNewFood(); |
| justGotFoodFlag = 1; |
| end |
| end |
| %Create new food element |
| functiongetNewFood() |
| flag = 1; |
| while (flag) |
| x_f = randi(max_x); |
| y_f = randi(max_y); |
| flag = 0; |
| for i = 1:length |
| if (x_fpositionX(i))&&(y_fpositionY(i)) |
| flag=1; |
| end |
| end |
| end |
| grid(x_f,y_f) = 0.5; |
| end |
| functiondoNothing(~,~) |
| end |
| %Closes things up. |
| functiongameOver() |
| set(h_fig,'KeyPressFcn',@doNothing); |
| grid(:,:) = 0.2; |
| set(h_fig,'CurrentObject',imagesc(grid)); |
| pause(1); |
| close (h_fig); |
| disp('Game over, you suck!'); |
| gameover = 1; |
| end |
| end |
Snake Game Matlab
commented Jun 30, 2017
Simple Matlab Games
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